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King arthur pendragon rpg dex rolls armor
King arthur pendragon rpg dex rolls armor











king arthur pendragon rpg dex rolls armor

The experience in-game of a player who rolls really badly on stats vs one who rolls really well will be very different.įor DEX, It was slightly different in older generations. So some kind of roll system is better than point-buy, but also it's good to have some kind of insurance against widely lucky and unlucky rolls. It's best IMO for players to not have total control over where their stat rolls are placed, because of the fact that not all stats are equal.

king arthur pendragon rpg dex rolls armor

And there's also the way aging works - which unlike most games, is a big element in pendragon. So, there's a fair bit of complexity to the stats, which you might not realise until you have played a few combats - seen how pivotal knockdowns are to the system, and seen how healing works over time. STR can bump up in value depending on your SIZ value - it might be close to a damage threshold, which can be more important than DEX or CON.

king arthur pendragon rpg dex rolls armor

So there is a tier of importance for stats (with SIZ very firmly at the top, you can debate which of DEX and CON is tied for second place, then STR, then APP very firmly at the bottom. But it is used with SIZ and with CON in calculation of damage and heal rate, which are both very important.Īppearance doesn't really matter, unless the GM and group decides it does, and then every point can matter because you'll probably be rolling against it from time to time. For STR, the individual point value rarely matters - it takes a GM to introduce situations where rolls are made. So, for SIZ, DEX, and CON: every point matters. Regarding SIZ - you're also overlooking that it's used for the knockdown threshold, and this is incredibly important. It isn't really like the other stats, and you can argue it doesn't belong. There's no mechanical support for it (except as optional suggestions here and there), so of all the stats, that's one I'd most readily drop - in games which give players control of assigning stats, you see how often its a dump stat. People will point out that it can be useful with socialising, feasts, romance, etc - but all of that is entirely how the group roleplays. You're right about APP being mechanically useless. But even when the GM doesn't, it's use in knockdown rolls is easy to overlook till you have some experience with the game.

king arthur pendragon rpg dex rolls armor

DEX can be one of the most rolled stats, but it depends on the GM to create situations where it's useful.













King arthur pendragon rpg dex rolls armor